Koray IYIDOGAN
GAMEPLAY PROGRAMMER
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Gameplay programmer focused on building gameplay features and systems, with a strong interest in player controls, interactions and game feel.

Technical Experience

C & C++ C# Python Lua & gLua Unity Unreal Engine GameMaker SQL Git Blender Substance 3D Painter

Game Programming

Link's Awakening clone gif
1 week Unity
Link's Awakening (Switch) - Unity Clone
One-week Unity project focusing on shaders and VFX, recreating the visual identity of the Switch version with custom water, grass wind, beach blending and cel shading.
ToiletMultiverse gif
1 week Unity
ToiletMultiverse
2D isometric pixel RPG prototype exploring procedural generation for world decoration and quest parameters
BonBeurreMan gif
1 week Unity
BonBeurreMan
Bomberman-inspired Unity prototype created to experiment with multi-input support and core gameplay systems

Educations

(forthcoming) Master of Science in Game Development (2026-2028)
Two-year MSc focusing on advanced game programming, real-time 3D rendering, and immersive technologies (at Gaming Campus).
Bachelor of Game Development (2025-2026)
Bachelor's Degree in Computer Science Development, specializing in Video Games (at Gaming Campus).
Higher National Diploma in IT - Application Development (2023-2025)
Focusing on application development, database management and the fundamentals of computer systems.